Quan Ch is a half-elf Imperial Security Trooper, high-ranking Earth crawler, and player killer whose build combines flight, ranged weapons, shields, mobility, and experience-stealing tactics. He repeatedly abandons allies or interferes with other teams' kills to increase his own power. Carl finally kills him during an Eighth Floor T'Ghee battle after Quan accumulates more than sixty player-killer skulls. Quan rises rapidly through the leaderboard as an Imperial Security Trooper. His gear and abilities let him hover, attack from protected positions, locate valuable encounters, and claim experience from fights begun by others. The system's own descriptions acknowledge how easily parts of his build support glory stealing. Quan interferes with a province boss that Miriam Dom and Prepotente have carefully debuffed, damaging their plan and then fleeing. He continues to prioritize survival and personal advancement over coalition obligations. His conduct makes him powerful but increasingly isolated from crawlers who share maps and rescue information. By the Eighth Floor, Quan carries more than sixty player-killer skulls. His violence is not a single panic event but a sustained strategy. The accumulated murders make him one of the clearest examples of a crawler adopting the dungeon's predatory incentives against fellow survivors. Quan fights Carl, Donut, Tserendolgor, and allied cards during the Eighth Floor. Card effects switch totem loyalties, the Mongolian Death Worm attacks across the field, and Uzi Jesus and Asojano gain gold forms. Bullet Hell and layered debuffs leave Quan blinded, unable to heal, and critically injured. Quan remains alive after the formal card combat ends, so Carl finishes the encounter before the worm can consume Ren. Quan dies with more than sixty skulls, ending a conflict that has lasted across several floors. Carl gains substantial rewards but rejects the idea that profit makes the killing emotionally simple.
- Tserendolgor
- Miriam Dom
- Prepotente
- T'Ghee
- Player Killer Marker